Parallax
The ParallaxComponent can be used for creating parallax effects on the graphics, entities with this component are drawn differently and a collider will not be where you expect. It is not recommended you use colliders with parallax entities.
typescript
const actor = new ex.Actor()// The actor will be drawn shifted based on the camera position scaled by the parallax factoractor.addComponent(new ParallaxComponent(ex.vec(0.5, 0.5)))
typescript
const actor = new ex.Actor()// The actor will be drawn shifted based on the camera position scaled by the parallax factoractor.addComponent(new ParallaxComponent(ex.vec(0.5, 0.5)))